July 4, 2010

I’m a pretty good punk rocker

October 23, 2009

Level Editor

I got this idea from Microsoft’s game development tool XNA samples.

How do you turn a text file into a level. For instance, the following:

var level1layer001:String = “_______”;

var level1layer002:String = “_       _____”;

var level1layer003:String = “_  _    __”;

var level1layer004:String = “…____”;

var level1layer005:String = “_..       ______”;

var level1layer006:String = “_    ________”;

var level1layer007:String = “_    ___”;

var level1layer008:String = “…_______”;

var level1layer009:String = “_..___”;

var level1layer010:String = “_   “;

var level1layer011:String = “_  ”;

var level1layer012:String = “.     .      D”;

var level1layer013:String = “_XX___.     .”;

var level1layer014:String = “_     .    .       .  ”;

var level1layer015:String = “_         .        .   “;

var level1layer016:String = “..H__S..________”;

into this:

It’s fairly simple. Here is the code for you actionscripters out there.

var level1SetupArray:Array = new Array (level1layer016, level1layer015, level1layer014, level1layer013,level1layer012, level1layer011, level1layer010, level1layer009,level1layer008, level1layer007, level1layer006, level1layer005,level1layer004, level1layer003, level1layer002, level1layer001);

var level2SetupArray:Array = new Array (level2layer016, level2layer015, level2layer014, level2layer013,level2layer012, level2layer011, level2layer010, level2layer009,level2layer008, level2layer007, level2layer006, level2layer005,level2layer004, level2layer003, level2layer002, level2layer001);

var levelsArray:Array = new Array (level1SetupArray, level2SetupArray)

for (var ii:int = 0; ii < levelsArray[level-1].length;ii++) {

for (var i:int = 0; i < levelsArray[level-1][ii].length;i++) {

if (levelsArray[level-1][ii].charAt(i) == “_”) { //Floor Block 1

addFloorBlockFromTextInput(i*40,400-ii*40,1);

}

else if (levelsArray[level-1][ii].charAt(i) == “.”) { //Floor Block 2

addFloorBlockFromTextInput(i*40,400-ii*40,2);

}

else if (levelsArray[level-1][ii].charAt(i) == “X”) { //X = enemy

addFloorBlockFromTextInput(i*40,400-ii*40,3);

createSingleEnemy(i * 40, 400-ii*40,i);

}

else if (levelsArray[level-1][ii].charAt(i) == “H”) { //H = set hero x and y to here

addFloorBlockFromTextInput(i*40,400-ii*40,2);

hero.mc.x = i * 40;

hero.mc.y = 400 - ii * 40;

}

else if (levelsArray[level-1][ii].charAt(i) == “D”) { //D = Door

addFloorBlockFromTextInput(i*40,400-ii*40,2);

var newDoor:Door = new Door();

newDoor.x = i * 40;

newDoor.y = 400 - ii * 40;

gamelevel.addChild(newDoor);

}

else if (levelsArray[level-1][ii].charAt(i) == “S”) { //S = Sample with block (SAMPLES ARE NOW FILM REELS)

addFloorBlockFromTextInput(i*40,400-ii*40,2);

var newSample:Key = new Key();

newSample.x = i * 40;

newSample.y = (400 - ii * 40)-40;

gamelevel.addChild(newSample);

}

}

}

}

August 25, 2009
Wireframe Render test.
Based on the model by Wade Schin. Check his work.

Wireframe Render test.
Based on the model by Wade Schin. Check his work.

August 25, 2009

A Little Background

The rise and fall of Daft Punk: Electrowars and the completely ignored Electrowars II has led to the pillaging of a new cultural icon to garner interest rather than breath taking visuals or interesting game play.

For a more detailed look at how Electrowars1 and 2, how they came about and how they were made please see my blog.

Donnie Darko: The Game will attempt the recapture the audience that saw Electrowars catch the attention of Hipster Runoff, Pedestrian.tv, Kanye West, Sneaker Freaker and more.

I hope it will also provide a sharp social commentry on drugs such as anti depressants.

The game will have 8 bit renditions of your favourite soundtrack songs. And in the order as seen on the original cut, not the directors cut.

August 25, 2009
Wade Schin over at Atibia created a rad Donnie Darko model for Crazy 4 Cult 3-D.
Visit him here: http://www.atibia.com/crazy4cult3d/

This is the first render test for the game.

Wade Schin over at Atibia created a rad Donnie Darko model for Crazy 4 Cult 3-D.
Visit him here: http://www.atibia.com/crazy4cult3d/

This is the first render test for the game.